Posters


IEEE Virtual Reality 2010



The Effect of Tiled Display on Performance in Multi-Screen Immersive Virtual Environments
Anton Agana, Megha Davalath, Ann McNamara, Frederic Parke

    Context Sensitive Interaction Interoperability for Distributed Virtual Environments
Hussein Ahmed, Denis Gracanin, Peter Radics

    Portable Non-Player Character Tutors with Quest Activities
Jafar Al-Gharaibeh, Clinton Jeffery

    Virtual Equine Assisted Therapy
Fraser Anderson, Michelle Annett, Walter F. Bischof, Pierre Boulanger

    The Virtual Factory: Exploring 3D worlds as industrial collaboration and control environments
Maribeth Back, Timothy Childs, Anthony Dunnigan, Jonathan Foote, Sagar Gattepally, Bee Liew, Jun Shingu, Jim Vaughan

    Evaluation of Tracking Robustness in Real Time Panorama Acquisition
Christopher Coffin, Sehwan Kim, Tobias Höllerer

  Simulating Soft Tissues using a GPU approach of the Mass-Spring Model
Christian Andres Diaz Leon, Steven Eliuk, Helmuth Trefftz Gomez

    CAGRA: Optimal Parameter Setting and Rendering Method for Occlusion-capable
Automultiscopic Three-Dimensional Display

Yusuke Doyama, Atsushi Kodama, Tomohiro Tanikawa, Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose

    Comparative Study of the Performances of Several Haptic Modalities for a 3D Menu
Caroline Essert, Antonio Capobianco

    Astrojumper: Designing a Virtual Reality Exergame to Motivate Children with Autism to Exercise
Samantha L. Finkelstein, Andrea Nickel, Tiffany Barnes, Evan A. Suma

    Comparative User Study of two See-through Calibration Methods
Jens Grubert, Johannes Tuemle, Ruediger Mecke, Michael Schenk

    Lightweight Bleeding and Smoke Effect for Surgical Simulators
Tansel Halic, Suvranu De

    Evaluation of Training Effect of Tooth Scaling Simulator by Measurement of Operation Force
Nobuyoshi Hashimoto, Hideo Kato, Kyohei Matsui

Show Some Respect! The Impact of Technological Factors on the Treatment of Virtual
Humans in Conversational Training Systems

Kyle Johnsen, Brent Rossen, Diane Beck, Benjamin Lok, D. Scott Lind

   

An Image-based System for Sharing a 3D Object by Transmitting to Remote Locations
Tetsuya Kikukawa, Yoshifumi Kitamura, Tsubasa Ohno, Satoshi Sakurai, Tokuo Yamaguchi, Fumio Kishino, Yutaka Kunita, Megumi Isogai, Hideaki Kimata, Norihiko Matsuura


    VirtualizeMe: Real-time Avatar Creation for Tele-Immersion Environments
Daniel Knoblauch, Pau Moreno Font, Falko Kuester

    Augmenting Virtual Worlds with Real-life Data from Mobile Devices
Heikki Laaki, Karel Kaurila, Karl Ots, Vik Nuckchady, Petros Belimpasakis

    An Experimental Analysis of Social Traps: A Second Life Analog
Shaimaa Lazem, Denis Gracanin

    Network Streaming of Dynamic 3D Content with On-line Compression of Frame Data
Giuseppe Marino, Paolo Simone Gasparello, Davide Vercelli, Franco Tecchia, Massimo Bergamasco

    On the Effect of Airflow on Odor Presentation
Haruka Matsukura, Akira Ohno, Hiroshi Ishida

    Second Skin: Motion Capture with Actuated Feedback for Motor Learning
Dennis Miaw, Ramesh Raskar

    An Augmented Reality View on Mirror World Content, with Image Space
David J. Murphy, Markus Kähäri, Ville-Veikko Mattila

    Dynamic Control of Multiple Focal-Plane Projections for Eliminating Defocus and Occlusion
Momoyo Nagase, Daisuke Iwai, Kosuke Sato

    Visual and Tactile Information to Improve Drivers’ Performance
Shin’ichi Onimaru, Michiteru Kitazaki

    Endoscopic Endonasal Haptic Surgery Simulator Prototype: A Rigid Endoscope Model
Byron Pérez-Gutiérrez, Diana Marcela Martinez, Oscar Ernesto Rojas

    Simulating Hearing Loss in Virtual Training
Ramy Sadek, David M. Krum, Mark Bolas

    Design and Evaluation of a Haptic Tactile Actuator to Simulate Rough Textures
Roopkanwal Samra, David Wang, Mehrdad Hosseini Zadeh

    Mixed Reality in the Loop - Design Process for Interactive Mechatronical Systems
Jörg Stöcklein, Christian Geiger, Volker Paelke

    Exploiting Change Blindness to Expand Walkable Space in a Virtual Environment
Robert J. Teather, Daniel Natapov, Michael Jenkin

    Evaluating Haptic Feedback in Virtual Environments using ISO 9241-9
Robert J. Teather, Daniel Natapov, Michael Jenkin

    Human-of-Interest Tracking by Integrating Two Heterogeneous Vision Sensors
Taeyoung Uhm, Hanhoon Park, Dongkyun Seo, Jong-Il Park

    An Extensible Mirror World from User-Generated Content
Severi Uusitalo, Peter Eskolin, Yu You, Petros Belimpasakis

    Interaction Capture in Immersive Virtual Environments via an Intelligent Floor Surface
Yon Visell, Alvin Law, Jessica Ip, Severin Smith, Jeremy R. Cooperstock