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Breaking Down the Walls: The Future of Second Life At Linden Lab, we certainly think that all this, and more, will happen. In this talk, I’ll describe what we’re doing to make the vision a reality. From our humble startup beginnings a decade ago, through a hype-fueled expansion, Second Life continues to grow. We’re now undergoing a substantial transformation, renovating our platform and experience as we grow beyond our early adopter roots. I’ll take you behind the scenes and describe what we’re up to, the technology that we’re banking on, and hopefully inspire you with some of the incredible experiences our residents have created. Bio Prior to joining Linden Lab, Howard served as Vice President of Software at Pixar Animation Studios, where he led the team that developed and maintained its proprietary filmmaking system. Prior to Pixar, Howard was on the founding team of TiVo Inc., where he played an instrumental role in defining TiVo’s functionality and UI while serving as Vice President of Application Software and User Experience. Previously, Howard was Director of Applied Engineering at Silicon Graphics, where he led the team that created the “O2 Out of Box Experience,” the world’s first Virtual Reality Modeling Language-based (VRML) 3D workstation setup environment. He also served as an engineer on the Inventor team, which later became the foundation for VRML. Howard serves on the Board of Directors of Beechwood School, a private, non-profit independent school serving students from East Palo Alto and eastern Menlo Park, California. Howard received his Bachelor of Science degree in Computer Engineering from Carnegie Mellon University. He lives in Palo Alto, California with his wife and three children. Keywords: none |
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