Authors
Charalambos Poullis
Suya You
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/VR.2009.4811023
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Running Time: 18 min 08 sec
Abstract
This research effort focuses on the historically-difficult problem of creating large-scale (city size) scene models from sensor data, including rapid extraction and modeling of geometry models. The solution to this problem is sought in the development of a novel modeling system with a fully automatic technique for the extraction of polygonal 3D models from LiDAR (Light Detection And Ranging) data. The result is an accurate 3D model representation of the real-world as shown in Figure 1. We present and evaluate experimental results of our approach for the automatic reconstruction of large U.S. cities.
Keywords:
Virtual reality—Visible line-surface algorithms