Authors
Kenichi Sugihara
Yoshitugu Hayashi
Abstract
A 3-D urban model including 3-D building models is the important information infrastructure that can be utilized in several fields, such as landscape evaluation, urban planning, etc. However, in order to create 3-D building models, enormous time and labor have to be consumed to design the models. So, we are proposing GIS (Geographic Information System) and CG integrated system that automatically generates 3-D building models from building polygons on a digital map. Building polygons are buildings’ contours on a digital map stored by GIS. Most building polygons’ edges meet at right angle (orthogonal polygon). A complicated orthogonal polygon can be partitioned into a set of rectangles. After partitioning, the integrated system is placing rectangular roofs and building bodies on these rectangles. In order to partition an orthogonal polygon, we proposed a useful polygon expression in deciding from which vertex a dividing line (DL) is drawn. In this paper, we propose a scheme of prioritizing the DL that forms a branch roof, based on the length of the DL.
Keywords:
3-D building model,
3-D urban model,
automatic generation,
building polygon,
digital map,
GIS,
orthogonal polygon partitioning.,
virtual worlds