| Session 1: Games & Music |
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RealNav: Exploring Natural User Interfaces for Locomotion in Video Games
Brian Williamson, Chadwick Wingrave, Joseph J. LaViola Jr. |
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Technote: Evaluating Natural Interaction Techniques in Video Games
Ryan P. McMahan, Alexander Joel D. Alon, Shaimaa Lazem, Robert J. Beaton, David Machaj, Michael Schaefer, Mara G. Silva, Anamary Leal, Robert Hagan, Doug A. Bowman |
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Technote: Piivert: Percussion-based Interaction for Immersive Virtual Environments
Florent Berthaut, Martin Hachet, Myriam Desainte-Catherine |
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| Session 2: Travel |
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Walking Up and Down in Immersive Virtual Worlds: Novel Interactive Techniques Based on Visual Feedback
Maud Marchal, Anatole Lécuyer, Gabriel Cirio, Laurent Bonnet, Mathieu Emily |
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Effects of Travel Technique and Gender on a Divided Attention Task in a Virtual Environment
Evan A. Suma, Samantha L. Finkelstein, Seth Clark, Paula Goolkasian, Larry F. Hodges |
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Technote: Virtual Collision Notification
Kristopher J. Blom, Steffi Beckhaus |
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| Session 3: Selection, Manipulation & Control |
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Revisiting Path Steering for 3D Manipulation Tasks
Lei Liu, Jean- Bernard Martens, Robert van Liere |
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Technote: An Evaluation of Menu Properties and Pointing Techniques in a Projection-based VR Environment
Kaushik Das, Christoph W. Borst |
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Technote: Audio Haptic Feedbacks for an Acquisition Task in a Multi-Target Context
Bob Ménélas, Lorenzo Picinalli, Brian F. G. Katz, Patrick Bourdot |
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| Session 4: Show On & Show Through |
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Improving Co-located Collaboration with Show-Through Techniques
Ferran Argelaguet, André Kunert, Alexander Kulik, Bernd Froehlich |
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Augmented Foam Sculpting for Capturing 3D Models
Michael R. Marner, Bruce H. Thomas |
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| Session 5: Hardware Interfaces |
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Technote: The Implementation of a Novel Walking Interface within an Immersive Display
David Swapp, Julian Williams, Anthony Steed |
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Technote: Contact Sensing and Interaction Techniques for a Distributed, Multimodal Floor Display
Yon Visell, Severin Smith, Alvin Law, Rishi Rajalingham, Jeremy R. Cooperstock |
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Technote: A Multi-Touch enabled Human-Transporter Metaphor for Virtual 3D Traveling
Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus Hinrichs |
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| Session 6: Manipulating Augmented Reality |
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What Do You Do When Two Hands Are Not Enough? Interactive Selection of Bonds Between Pairs of Tangible Molecules
Patrick Maier, Marcus Tönnis, Gudrun Klinker, Alexander Raith, Markus Drees, Fritz Kühn |
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An Empirical Evaluation of Virtual Hand Techniques for 3D Object Manipulation in a Tangible Augmented Reality Environment
Taejin Ha, Woontack Woo |
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Technote: AR-Mote: A wireless device for Augmented Reality Environment
Giandomenico Caruso, Guido Maria Re |
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| Session 7: Multi-Display & Multi-Touch |
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Comparison of Multimodal Interactions in Perspective-corrected Multi-display Environment
Ryo Fukazawa, Kazuki Takashima, Garth Shoemaker, Yoshifumi Kitamura, Yuichi Itoh, Fumio Kishino |
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Technote: Extending the Virtual Trackball Metaphor to Rear Touch Input
Sven Kratz, Michael Rohs |
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Technote: The Design and Evaluation of 3D Positioning Techniques for Multi-touch Displays
Anthony Martinet, Géry Casiez, Laurent Grisoni |