Leila Schemali, Elmar Eisemann
In a desktop environment a mouse has proven to be an efficient interaction device. However, when working with stereoscopic content, a 2D mouse cursor is not suitable, as depth conflicts between the cursor and the content can lead to confusion. We show that specific 3D cursors can increase accuracy and user comfort. We discuss situations in which traditional cursors fail, explain their limitations and propose new mouse cursors designed for stereoscopic environments. In particular, we investigate the integration of the cursor in the scene in terms of occlusion, depth matching and shape and propose new cursors for stereoscopic scenes.
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